MY PROCESS
I create learning experiences grounded in Adult Learning Theory, making courseware practical, engaging, and relevant.
Behaviorism - observable behaviors, the connection between stimuli and responses
Example: Gamification, quizzes with immediate feedback
Cognitivism - mental process, the connection between thinking or processing information and retention
Example: Chunking information into smaller parts, graphic organizers
Constructivism - experience, the connection between real-world problem solving and reflection
Example: scenario-based learning, open-ended questions, simulation
This infographic demonstrates the use of color theory, graphics, and typographic hierarchy to visually represent adult learning theory. (Canva, Coolers, Piktochart)
Frameworks
I employ Frameworks to guide the design and development process.
Analysis, Design, Development, Implementation, Evaluation (ADDIE)
Successive Approximation Model (SAM)
Understanding by Design (UbD)
Dick & Carey Systems Approach
This infographic applies color theory, constructivist principles that link the framework and house imagery to real-world experiences, and typographic hierarchy to visually represent learning frameworks. (Canva)
DESIGN STRATEGIES
I apply diverse Lesson Design Strategies to drive user engagement, boost knowledge retention, and support organizational change.
This short video is an example of how AI can support script writing and storyboarding in developing microlearning content. (OpenArt AI)